What is great about working in the games industry?
At its best, the games industry is creative, collaborative, friendly and exciting. I’ve met people who have joined from other, perhaps more cutthroat industries, and they are amazed at how companies who might compete in some areas, actively support and celebrate each other. Most people join this industry through passion for the medium, and since we are always evolving at the cutting edge of technology, we’re always breaking new ground together. It’s a dynamic melting pot of cool people, doing cool things. That being said, there is always more work to be done on improving things, especially for disadvantaged and underrepresented groups, and it is encouraging to see more people focusing on this in recent years.
What words of advice do you have for people starting out in the games sector?
There are so many different roles in the games industry, from the many different kinds of development and publishing roles, to events, legal, finance; so I always like to say that it doesn’t matter what you are good at, if you are passionate about games, there is a career for you in the industry. And there isn’t just one way to approach the industry, so my advice would be to heed the advice which works for you! For example, attending events and meeting people is a great way to get stuck in for many people, but if you are an introvert and the idea of this fills you with dread, you are definitely not alone, so don’t feel that is the only route. For development roles, developing a portfolio of your best work is a great idea.
What has your company been doing in the region to support the games industry?
What has been a highlight of your career so far for the industry?
It’s difficult to pick just one, so I will list a few! Reading the Star War: The Force Awaken script months before the movie hit the cinemas, going to Warner Bros. studios in Hollywood to watch the first cut of The Hobbit movie, followed by a tour of the studio, meeting 6-time world Snooker champion Steve Davis, visiting the LEGO factory after pitching our story and treatment for what became LEGO Legends of Chima and then receiving a wonderful email from the writer of the TV series who was stoked with the job we did, being on the Xbox stand at E3 and seeing behind the scenes at the Xbox HQ in Redmond. But above all, building our own studio and cultivating the incredible team we have at Huey Games continues to be the biggest highlight. It’s literally a childhood dream come true!
What influence do you think your company and similar types of organisation are having on region? world? Industry?
What do you think of the role of Game Republic?
Why is the region a good place to do business?
Historically, the region has produced some of the greatest games and studios in the world, and there is a huge amount of talent here. We have fantastic initiatives and events, and its really easy to connect with people because we don’t have the friction of say London, where there is an awful lot of noise to cut through. It is vibrant, open, and there’s a rich tapestry of talent and history on tap.