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Xr Stories and Sign cover of report, in black with neon arcs of colour

£6.6m additional revenue for SMEs highlighted in report on XR Stories and SIGN

Game Republic has welcomed a report showing the impact of the work by XR Stories and Screen Industries Growth Network (SIGN). The results and impact of the work being led by the organisations in York are detailed an end of project report highlighting the economic, social and cultural impact of the projects across the creative

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Crowd at Guildhall in York for the XR, VP and beyond conference

Economic impact of video games no surprise says Game Republic’s Jamie Sefton

Statistics from Ukie and Fti Consulting in a report released on 28th November show the UK video game technology used by non-gaming industries was worth £1.3 billion during 2021. The research identified technologies that are being used in the games industry that have uses beyond games and have enormous social and economic potential. The research

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