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Dark and Doomy: A Fireside Chat with John and Brenda Romero

Kieran Gladwin a third and final year of Games Design at York St John University and an aspiring level designer/ Indie developer summarises the fireside chat hosted by Jamie Sefton, featuring the godfather of the first-person shooter – John Romero and BAFTA award-winning designer and artist Brenda Romero. The talk focuses on aspects such as […]

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Successfully Porting Your Game: Insights from Huey Games

The Game Republic Great Northern Games Discord monthly AMA, featuring Huey Games Rob Hewson (CEO & Creative Director), James Easton (Senior Programmer) and Adam Grimley (Senior Programmer) shared practical advice on what developers should be considering when porting their game. With decades of combined industry experience, their message was clear, successful porting starts much earlier

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PR Tips to get discovered in 2026

Co-Founder of Boost Communications Becky Attard delivered a presentation to a room packed full of game industry professionals at Game Republic Trends and Opportunities event hosted at Manchester Metropolitan University on 28th January.  Gerald Allen Antoine, a student studying for his MSc Computer Games Development at Manchester Metropolitan University summarises the practical guide to communications (comms) for indie

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The Makers of Undisputed Continue to Build Momentum to Lead the Sports Combat Video Game Genre

Steel City Interactive, developer of the critically and commercially successful Undisputed video game franchise, today announces three senior appointments. Glen O’Connell joins as Commercial Partnerships Director, James Shaw as Senior Production Director, and Shaun White as Brand and Communications Director. They arrive at the Sheffield-based studio following distinguished careers across sports and interactive entertainment, including

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