Game Republic Selling Your Game event – 16th Feb, York

Screen Shot 2017-02-08 at 11.52.24The next Game Republic event, supported by Autodesk, is “Selling Your Game” which is in partnership with the University of York’s IGGI (Intelligent Games and Games Intelligence) PhD programme and the Department for International Trade, Exporting is Great initiative.

With hundreds of games launching every week on app stores, in retailers and on digital marketplaces, visibility for a game in the marketplace is, along with investment, is the biggest issue for games developers looking to sustain a successful business. Selling Your Game is a special GR event featuring platform-holders and experts in PR/marketing, journalism and international trade, to help any games company wanting to make their game stand out from the crowd.

Ago Simonetta from ID@Xbox will be joining the event to discuss the latest opportunities for games developers with Microsoft Xbox One and PC, as well as how the games platform can help developers market their game. We will also hear from Stefano Petrullo, from Renaissance PR, and Tracey McGarrigan, Ansible PR about games PR and marketing, including how to set about making a PR plan, handling your community, and making the most from attending games events.

There will be a talk from Gill Greaves from the Department for International Trade (DIT) Yorkshire & Humber on the Exporting is Great initiative and how they can help companies access international events and more. The event will conclude with a PR and marketing panel featuring all our guests and the addition of Ric Cowley, News Editor at PocketGamer.biz at Steel Media.

Before, during and after the event, attendees will also be able to view the IGGI PhD student projects in the Ron Cooke Hub, which will also be accompanies by drinks and networking from 5pm. This is a Game Republic member event – if you’re interested in finding out more about the network and how it could benefit your business, please contact us.

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Game Republic Virtual Reality Conference GR/VR Report

GRVR2Game Republic, supported by Autodesk, hosted its first ever virtual reality conference on Wednesday 25th January 2017 at Sheffield Hallam University, sponsored by Digital Creativity Labs.

GR/VR attracted more than 50 games developers in the GR network and industry speakers from Atomhawk Design, Sigtrap Games, Dubit Ltd and DC Labs, as well as a VR panel. Dan Gilmore from Atomhawk (pictured below), that has worked on VR titles such as Eve: Valkyrie and RIGS, discussed “UI for VR” and included invaluable advice for VR developers, such as making the UI wrap around the player, so that the visual information is always at the same distance.Dan Atomhawk

Bobby Thandi from Dubit talked about VR being the “final frontier for entertainment”, while Alex Wade from DC Labs/Wadelabs discussed neuroscience research into virtual reality, and the effects of the technology on the brain. Finally, Luke Thompson from  Sigtrap Games talked about “Comfortable Movement in VR” and the company’s experience in making the 360-degree shooter Sublevel Zero, with the valuable advice that VR developers should “experiment, prototype, test, tweak and iterate – feel sick so that your players don’t have to!”Barog

GR/VR also featured a showcase of VR titles from Sheffield Hallam University, Barog Game Labs, New Moon Games and Sigtrap Games, as well as an opportunity for attendees to try the new Resident Evil 7 game in VR.

Game Republic also invited BBC Learning to the event, to discuss its Game Play event on 23rd February in Salford, plus developers had the opportunity to meet Nintendo developer relations and find out more about making games for the fantastic new Nintendo Switch, launching on 3rd March 2017.

Huge thanks to Sheffield Hallam University for hosting GR/VR and to DC Labs for sponsoring. Game Republic’s next event “Selling Your Game”, again completely free for members of the network, is on Thursday 16th February at the University of York, and partnered with IGGI (Intelligent Games and Games Intelligence) and the Department for International Trade – and will feature talks from PR/marketing experts and our special guest platform-holder, ID@Xbox.

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GR/VR event – Wednesday 25th January 2017

gr-vr-shotGame Republic’s first event of 2017 will be a special conference dedicated to the burgeoning games and tech innovations in virtual and augmented reality.

GR/VR will take place on Wednesday 25th January 2017 at Sheffield Hallam University and will feature talks and panels from games companies at the cutting edge of VR tech.

Richard Fabian, Co Dept. Manager at games developer nDreams will deliver a talk on “VR Untethered – a mobile and desktop comparison” after the company’s great VR work on games including The Assembly for PlayStation VR and Danger Goat for Google Daydream. Plus, Dan Gilmore from Atomhawk will discuss “UI design in VR”, having being at the forefront of UI/UX design for games including EVE: Valkyrie for CCP Games and RIGS for Sony.

GR/VR will feature other talks from Game Republic members including Dubit Ltd and Sigtrap, a talk from the University of York on VR and neuroscience, and a showcase of VR projects from our hosts Sheffield Hallam University and games developers including Barog Ltd. The event will also feature a very special guest – to be announced – and networking food and drinks afterwards.

Game Republic members can book the event for free – contact us for details on how to join the largest games network in the North of England.

 

Game Republic Christmas Party & Quiz – Wednesday 7th December

dsc03560Ho Ho Ho! Yes, it’s Yuletide fun again this Wednesday 7th December in Leeds, when Game Republic, supported by Autodesk with Escape Technology, hosts its annual Christmas Party with the LEGENDARY Christmas Quiz, kindly sponsored by Insight Studios Ltd.

Members of Game Republic will enjoy seasonal food and drink, some very special surprises and the GR Christmas Quiz, which features rounds including “True or False” and “Old School”. Here are a couple of questions from last year’s quiz – see how you do:

What was the name of Nokia’s handheld gaming mobile released in 2003?

True or False: The Pac-Man sequel Ms Pac-Man was originally called Pac-Woman.

What is the vault number featured in Fallout 4?

The Game Republic Christmas Party is free to members – get in contact about membership, which includes a free games evaluation/Mock review, access to all our events (and fellow network GaMaYo’s twice-yearly events), plus essential business development advice and contacts.

Answers: N-Gage, True, 111!
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Game Republic and GaMaYo events, 24th November – Report

rob-gameslab-leedsGame Republic, supported by Autodesk, hosted two events on Thursday 24th November in Leeds for GameDevDay! Headline sponsor Creative England GamesLab Leeds launched their new funding and business support initiative, with grants of £10,000, £20,000 and £30,000 available to games developers in the Leeds City Region.

 

Rob Crossley, Head of Games and Digital at Creative England (pictured above) also discussed the additional mentoring, workshops and networking that companies receive for GamesLab Leeds, as well as an opportunity to attend the Game Developers Conference 2017 in San Francisco next March. More details on the scheme, including eligibility, are available here.

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GameDevDay continued with Jamie Gwilliam, UK Territory Manager at Autodesk discussing creative industry trends – such as the fact that the number of VFX shots is growing fast in the film industry, while costs are getting lower – and the company’s main products of Maya, 3DS Max, Shotgun and Stingray.

 

The talk was followed by a special presentation from Senior Producer at Rebellion, James Valls, on the making of the superb PlayStation VR game Battlezone VR, including useful tips for VR developers (see photo above).

The final talk was from publisher Merge Games on working with indie developers and making sure you get your game noticed on digital stores, retail stores (with their special Signature Editions) and at UK and international gamer-focused events such as PAX and EGX. Finally, a panel at the end of the day featuring all the speakers revealed opinions on the state of VR and whether AR is actually the future, the “indiepocalypse” and what the industry will be looking forward to in 2017 including the Nintendo Switch.

gr-gamedevday-essentials-podGameDevDay finished with 10-minute intensive networking/speed dating for the attendees across four different tables – publishing (Merge Games), tech/tools (Autodesk/Escape Technology), essentials (3volution, Garbutt & Elliott and PIB Insurance) and funding (Creative England GamesLab Leeds).

 

betajester-gameFrom 6.30pm, the GaMaYo evening event was held at Shooters bar in Leeds, kindly sponsored by Creative England GamesLab Leeds, plus the University of Leeds, Merge Games and Escape Technology and HP.

GaMaYo welcomed more then 250 developers from Yorkshire, the North East and North West, with drinks and networking and more than 20 new games on-show including Mable and the Wood from Triple Vision Games and Dungeon Raiders from Barog Ltd.

The event, the largest games developer gathering in the North of England, also raised more than £234 for games charity Special Effect.The next GaMaYo event will be in April 2017 – Game Republic’s 2016 sign-off is the Christmas Party and Quiz on 7th December in Leeds. Don’t miss it!

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